π Basic Flow of a C# Program
1οΈβ£ Namespace
At the top, we start with a Namespace.
Think of a namespace like a folder on your computer, where related files are kept together.
In C#, namespaces organize classes and prevent naming conflicts.
namespace HelloWorld
This means our program is grouped under the HelloWorld namespace.
2οΈβ£ Class
Inside the namespace, we create a Class.
A class is like a blueprint or a box that holds data and methods.
class Program
Here, the class is named Program, which will contain our code.
3οΈβ£ Class Members
Inside the class, we have Members such as variables, methods, or properties.
In our example, we have the Main method as a member:
static void Main(string[] args)
4οΈβ£ Main Method
The Main method is the starting point of every C# program.
When we run the program, execution begins from here.
Console.WriteLine("Hello, World!");
This displays Hello, World! on the screen.
5οΈβ£ Comments
Comments are notes written for understanding the code, but they are not executed by the computer.
// This is the main method
β
Flow of a C# program:
Namespace β Class β Members β Main Method β Comments
Together, these form the foundation of every C# application.